Classes / Fighter


We have made changes to the following skills:
  • Power Guard
  • Rage
You can read about our custom skill rebalance by clicking here.
Sword Mastery
[Master Level : 20] Increases the sword mastery and accuracy. It only applies when either a one-handed or a two-handed sword is in hand.
Level 1: Sword mastery 15%, accuracy +1
Level 2: Sword mastery 15%, accuracy +2
Level 3: Sword mastery 20%, accuracy +3
Level 4: Sword mastery 20%, accuracy +4
Level 5: Sword mastery 25%, accuracy +5
Level 6: Sword mastery 25%, accuracy +6
Level 7: Sword mastery 30%, accuracy +7
Level 8: Sword mastery 30%, accuracy +8
Level 9: Sword mastery 35%, accuracy +9
Level 10: Sword mastery 35%, accuracy +10
Level 11: Sword mastery 40%, accuracy +11
Level 12: Sword mastery 40%, accuracy +12
Level 13: Sword mastery 45%, accuracy +13
Level 14: Sword mastery 45%, accuracy +14
Level 15: Sword mastery 50%, accuracy +15
Level 16: Sword mastery 50%, accuracy +16
Level 17: Sword mastery 55%, accuracy +17
Level 18: Sword mastery 55%, accuracy +18
Level 19: Sword mastery 60%, accuracy +19
Level 20: Sword mastery 60%, accuracy +20
Axe Mastery
[Master Level : 20] Increases the axe mastery and accuracy. It only applies when either a one-handed or a two-handed axe is in hand.
Level 1: Axe mastery +15%, accuracy +1
Level 2: Axe mastery +15%, accuracy +2
Level 3: Axe mastery +20%, accuracy +3
Level 4: Axe mastery +20%, accuracy +4
Level 5: Axe mastery +25%, accuracy +5
Level 6: Axe mastery +25%, accuracy +6
Level 7: Axe mastery +30%, accuracy +7
Level 8: Axe mastery +30%, accuracy +8
Level 9: Axe mastery +35%, accuracy +9
Level 10: Axe mastery +35%, accuracy +10
Level 11: Axe mastery +40%, accuracy +11
Level 12: Axe mastery +40%, accuracy +12
Level 13: Axe mastery +45%, accuracy +13
Level 14: Axe mastery +45%, accuracy +14
Level 15: Axe mastery +50%, accuracy +15
Level 16: Axe mastery +50%, accuracy +16
Level 17: Axe mastery +55%, accuracy +17
Level 18: Axe mastery +55%, accuracy +18
Level 19: Axe mastery +60%, accuracy +19
Level 20: Axe mastery +60%, accuracy +20
Final Attack : Sword
[Master Level : 30] Strikes an another, far deadlier blow following the initial attack with a given success rate. It works only when holding a one-hand or two-hand sword. Required Skill : At least Level 3 on Sword Mastery
Level 1: 2% Success rate, final attack with sword damage 105%
Level 2: 4% Success rate, final attack with sword damage 110%
Level 3: 6% Success rate, final attack with sword damage 115%
Level 4: 8% Success rate, final attack with sword damage 120%
Level 5: 10% Success rate, final attack with sword damage 125%
Level 6: 12% Success rate, final attack with sword damage 130%
Level 7: 14% Success rate, final attack with sword damage 135%
Level 8: 16% Success rate, final attack with sword damage 140%
Level 9: 18% Success rate, final attack with sword damage 145%
Level 10: 20% Success rate, final attack with sword damage 150%
Level 11: 22% Success rate, final attack with sword damage 155%
Level 12: 24% Success rate, final attack with sword damage 160%
Level 13: 26% Success rate, final attack with sword damage 165%
Level 14: 28% Success rate, final attack with sword damage 170%
Level 15: 30% Success rate, final attack with sword damage 175%
Level 16: 32% Success rate, final attack with sword damage 180%
Level 17: 34% Success rate, final attack with sword damage 185%
Level 18: 36% Success rate, final attack with sword damage 190%
Level 19: 38% Success rate, final attack with sword damage 195%
Level 20: 40% Success rate, final attack with sword damage 200%
Level 21: 42% Success rate, final attack with sword damage 205%
Level 22: 44% Success rate, final attack with sword damage 210%
Level 23: 46% Success rate, final attack with sword damage 215%
Level 24: 48% Success rate, final attack with sword damage 220%
Level 25: 50% Success rate, final attack with sword damage 225%
Level 26: 52% Success rate, final attack with sword damage 230%
Level 27: 54% Success rate, final attack with sword damage 235%
Level 28: 56% Success rate, final attack with sword damage 240%
Level 29: 58% Success rate, final attack with sword damage 245%
Level 30: 60% Success rate, final attack with sword damage 250%
Final Attack : Axe
[Master Level : 30] Strikes an another, far deadlier blow following the initial attack with a given success rate. It works only when holding a one-hand or two-hand axe. Required Skill : At least Level 3 on Axe Mastery
Level 1: 2% Success rate, final attack with axe damage 105%
Level 2: 4% Success rate, final attack with axe damage 110%
Level 3: 6% Success rate, final attack with axe damage 115%
Level 4: 8% Success rate, final attack with axe damage 120%
Level 5: 10% Success rate, final attack with axe damage 125%
Level 6: 12% Success rate, final attack with axe damage 130%
Level 7: 14% Success rate, final attack with axe damage 135%
Level 8: 16% Success rate, final attack with axe damage 140%
Level 9: 18% Success rate, final attack with axe damage 145%
Level 10: 20% Success rate, final attack with axe damage 150%
Level 11: 22% Success rate, final attack with axe damage 155%
Level 12: 24% Success rate, final attack with axe damage 160%
Level 13: 26% Success rate, final attack with axe damage 165%
Level 14: 28% Success rate, final attack with axe damage 170%
Level 15: 30% Success rate, final attack with axe damage 175%
Level 16: 32% Success rate, final attack with axe damage 180%
Level 17: 34% Success rate, final attack with axe damage 185%
Level 18: 36% Success rate, final attack with axe damage 190%
Level 19: 38% Success rate, final attack with axe damage 195%
Level 20: 40% Success rate, final attack with axe damage 200%
Level 21: 42% Success rate, final attack with axe damage 205%
Level 22: 44% Success rate, final attack with axe damage 210%
Level 23: 46% Success rate, final attack with axe damage 215%
Level 24: 48% Success rate, final attack with axe damage 220%
Level 25: 50% Success rate, final attack with axe damage 225%
Level 26: 52% Success rate, final attack with axe damage 230%
Level 27: 54% Success rate, final attack with axe damage 235%
Level 28: 56% Success rate, final attack with axe damage 240%
Level 29: 58% Success rate, final attack with axe damage 245%
Level 30: 60% Success rate, final attack with axe damage 250%
Sword Booster
[Master Level : 20] Uses HP and MP to temporarily boost up the attacking speed of the equipped sword. It only applies when either a one-handed or a two-handed sword is in hand. Required Skill : At least Level 5 on Sword Mastery
Level 1: HP -29, MP -29; increase in sword speed for 10 sec.
Level 2: HP -28, MP -28; increase in sword speed for 20 sec.
Level 3: HP -27, MP -27; increase in sword speed for 30 sec.
Level 4: HP -26, MP -26; increase in sword speed for 40 sec.
Level 5: HP -25, MP -25; increase in sword speed for 50 sec.
Level 6: HP -24, MP -24; increase in sword speed for 60 sec.
Level 7: HP -23, MP -23; increase in sword speed for 70 sec.
Level 8: HP -22, MP -22; increase in sword speed for 80 sec.
Level 9: HP -21, MP -21; increase in sword speed for 90 sec.
Level 10: HP -20, MP -20; increase in sword speed for 100 sec.
Level 11: HP -19, MP -19; increase in sword speed for 110 sec.
Level 12: HP -18, MP -18; increase in sword speed for 120 sec.
Level 13: HP -17, MP -17; increase in sword speed for 130 sec.
Level 14: HP -16, MP -16; increase in sword speed for 140 sec.
Level 15: HP -15, MP -15; increase in sword speed for 150 sec.
Level 16: HP -14, MP -14; increase in sword speed for 160 sec.
Level 17: HP -13, MP -13; increase in sword speed for 170 sec.
Level 18: HP -12, MP -12; increase in sword speed for 180 sec.
Level 19: HP -11, MP -11; increase in sword speed for 190 sec.
Level 20: HP -10, MP -10; increase in sword speed for 200 sec.
Axe Booster
[Master Level : 20] Uses HP and MP to temporarily boost up the attacking speed of the equipped axe. It only applies when either a one-handed or a two-handed axe is in hand. Required Skill : At least Level 5 on Axe Mastery
Level 1: HP -29, MP -29; increase in axe speed for 10 sec.
Level 2: HP -28, MP -28; increase in axe speed for 20 sec.
Level 3: HP -27, MP -27; increase in axe speed for 30 sec.
Level 4: HP -26, MP -26; increase in axe speed for 40 sec.
Level 5: HP -25, MP -25; increase in axe speed for 50 sec.
Level 6: HP -24, MP -24; increase in axe speed for 60 sec.
Level 7: HP -23, MP -23; increase in axe speed for 70 sec.
Level 8: HP -22, MP -22; increase in axe speed for 80 sec.
Level 9: HP -21, MP -21; increase in axe speed for 90 sec.
Level 10: HP -20, MP -20; increase in axe speed for 100 sec.
Level 11: HP -19, MP -19; increase in axe speed for 110 sec.
Level 12: HP -18, MP -18; increase in axe speed for 120 sec.
Level 13: HP -17, MP -17; increase in axe speed for 130 sec.
Level 14: HP -17, MP -17; increase in axe speed for 140 sec.
Level 15: HP -15, MP -15; increase in axe speed for 150 sec.
Level 16: HP -14, MP -14; increase in axe speed for 160 sec.
Level 17: HP -13, MP -13; increase in axe speed for 170 sec.
Level 18: HP -12, MP -12; increase in axe speed for 180 sec.
Level 19: HP -11, MP -11 increase in axe speed for 190 sec.
Level 20: HP -10, MP -10; increase in axe speed for 200 sec.
Rage
[Master Level : 20] Temporarily boosts the weapon attack level of everyone in the party around the area, but also decreases the level of weapon attack defense.
Level 1: MP -12; weapon attack +3, weapon def. -3 for 46 sec.
Level 2: MP -12; weapon attack +3, weapon def. -3 for 52 sec.
Level 3: MP -12; weapon attack +4, weapon def. -4 for 58 sec.
Level 4: MP -12; weapon attack +4, weapon def. -4 for 64 sec.
Level 5: MP -12; weapon attack +5, weapon def. -5 for 70 sec.
Level 6: MP -12; weapon attack +5, weapon def. -5 for 76 sec.
Level 7: MP -12; weapon attack +6, weapon def. -6 for 82 sec.
Level 8: MP -12; weapon attack +6, weapon def. -6 for 88 sec.
Level 9: MP -12; weapon attack +7, weapon def. -7 for 94 sec.
Level 10: MP -12; weapon attack +7, weapon def. -7 for 100 sec.
Level 11: MP -20; weapon attack +8, weapon def. -8 for 106 sec.
Level 12: MP -20; weapon attack +8, weapon def. -8 for 112 sec.
Level 13: MP -20; weapon attack +9, weapon def. -9 for 118 sec.
Level 14: MP -20; weapon attack +9, weapon def. -9 for 124 sec.
Level 15: MP -20; weapon attack +10, weapon def. -10 for 130 sec.
Level 16: MP -20; weapon attack +10, weapon def. -10 for 136 sec.
Level 17: MP -20; weapon attack +11, weapon def. -11 for 142 sec.
Level 18: MP -20; weapon attack +11, weapon def. -11 for 148 sec.
Level 19: MP -20; weapon attack +12, weapon def. -12 for 154 sec.
Level 20: MP -20; weapon attack +12, weapon def. -12 for 160 sec.
Power Guard
[Master Level : 30] Returns a portion of the damage received from the enemy. Can't return more than 10% of the enemy's Max HP at once, however. Required Skill : At least Level 3 on Rage
Level 1: MP -15; For 6 sec., return 11% of the damage received.
Level 2: MP -15; For 12 sec., return 12% of the damage received.
Level 3: MP -15; For 18 sec., return 13% of the damage received.
Level 4: MP -15; For 24 sec., return 14% of the damage received.
Level 5: MP -15; For 30 sec., return 15% of the damage received.
Level 6: MP -15; For 36 sec., return 16% of the damage received.
Level 7: MP -15; For 42 sec., return 17% of the damage received.
Level 8: MP -15; For 48 sec., return 18% of the damage received.
Level 9: MP -15; For 54 sec., return 19% of the damage received.
Level 10: MP -15; For 60 sec., return 20% of the damage received.
Level 11: MP -15; For 66 sec., return 21% of the damage received.
Level 12: MP -15; For 72 sec., return 22% of the damage received.
Level 13: MP -15; For 78 sec., return 23% of the damage received.
Level 14: MP -15; For 84 sec., return 24% of the damage received.
Level 15: MP -15; For 90 sec., return 25% of the damage received.
Level 16: MP -30; For 96 sec., return 26% of the damage received.
Level 17: MP -30; For 102 sec., return 27% of the damage received.
Level 18: MP -30; For 108 sec., return 28% of the damage received.
Level 19: MP -30; For 114 sec., return 29% of the damage received.
Level 20: MP -30; For 120 sec., return 30% of the damage received.
Level 21: MP -30; For 126 sec., return 31% of the damage received.
Level 22: MP -30; For 132 sec., return 32% of the damage received.
Level 23: MP -30; For 138 sec., return 33% of the damage received.
Level 24: MP -30; For 144 sec., return 34% of the damage received.
Level 25: MP -30; For 150 sec., return 35% of the damage received.
Level 26: MP -30; For 156 sec., return 36% of the damage received.
Level 27: MP -30; For 162 sec., return 37% of the damage received.
Level 28: MP -30; For 168 sec., return 38% of the damage received.
Level 29: MP -30; For 174 sec., return 39% of the damage received.
Level 30: MP -30; For 180 sec., return 40% of the damage received.