Classes / Corsair


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Pirate > Brawler > Marauder > Buccaneer
> Gunslinger > Outlaw > Corsair
We have made changes to the following skills:
  • Battleship
  • Rapid Fire
You can read about our custom skill rebalance by clicking here.
Maple Warrior
Increase all players' stats within a party by certain percentage
Level 1: MP -10, For 30 sec., all stats +1%
Level 2: MP -10, For 60 sec., all stats +1%
Level 3: MP -10, For 90 sec., all stats +2%
Level 4: MP -10, For 120 sec., all stats +2%
Level 5: MP -10, For 150 sec., all stats +3%
Level 6: MP -20, For 180 sec., all stats +3%
Level 7: MP -20, For 210 sec., all stats +4%
Level 8: MP -20, For 240 sec., all stats +4%
Level 9: MP -20, For 270 sec., all stats +5%
Level 10: MP -20, For 300 sec., all stats +5%
Level 11: MP -30, For 330 sec., all stats +6%
Level 12: MP -30, For 360 sec., all stats +6%
Level 13: MP -30, For 390 sec., all stats +7%
Level 14: MP -30, For 420 sec., all stats +7%
Level 15: MP -30, For 450 sec., all stats +8%
Level 16: MP -40, For 480 sec., all stats +8%
Level 17: MP -40, For 510 sec., all stats +9%
Level 18: MP -40, For 540 sec., all stats +9%
Level 19: MP -40, For 570 sec., all stats +10%
Level 20: MP -40, For 600 sec., all stats +10%
Elemental Boost
Increases the potency of Flamethrower and Ice Splitter.
Level 1: Damage +6%, dot damage +1%, freeze time +1 sec.
Level 2: Damage +12%, dot damage +1%, freeze time +1 sec.
Level 3: Damage +18%, dot damage +1%, freeze time +1 sec.
Level 4: Damage +24%, dot damage +1%, freeze time +1 sec.
Level 5: Damage +30%, dot damage +1%, freeze time +1 sec.
Level 6: Damage +36%, dot damage +1%, freeze time +1 sec.
Level 7: Damage +42%, dot damage +2%, freeze time +1 sec.
Level 8: Damage +48%, dot damage +2%, freeze time +1 sec.
Level 9: Damage +54%, dot damage +2%, freeze time +1 sec.
Level 10: Damage +60%, dot damage +2%, freeze time +1 sec.
Level 11: Damage +76%, dot damage +2%, freeze time +1 sec.
Level 12: Damage +82%, dot damage +2%, freeze time +1 sec.
Level 13: Damage +88%, dot damage +3%, freeze time +1 sec.
Level 14: Damage +94%, dot damage +3%, freeze time +1 sec.
Level 15: Damage +100%, dot damage +3%, freeze time +1 sec.
Level 16: Damage +106%, dot damage +3%, freeze time +2 sec.
Level 17: Damage +112%, dot damage +3%, freeze time +2 sec.
Level 18: Damage +118%, dot damage +3%, freeze time +2 sec.
Level 19: Damage +124%, dot damage +4%, freeze time +2 sec.
Level 20: Damage +130%, dot damage +4%, freeze time +2 sec.
Level 21: Damage +146%, dot damage +4%, freeze time +2 sec.
Level 22: Damage +152%, dot damage +4%, freeze time +2 sec.
Level 23: Damage +158%, dot damage +4%, freeze time +2 sec.
Level 24: Damage +164%, dot damage +4%, freeze time +2 sec.
Level 25: Damage +170%, dot damage +5%, freeze time +2 sec.
Level 26: Damage +176%, dot damage +5%, freeze time +2 sec.
Level 27: Damage +182%, dot damage +5%, freeze time +2 sec.
Level 28: Damage +188%, dot damage +5%, freeze time +2 sec.
Level 29: Damage +194%, dot damage +5%, freeze time +2 sec.
Level 30: Damage +200%, dot damage +5%, freeze time +2 sec.
Wrath of the Octopi
An additional octopus is summoned, increasing the fire rate and the damage. Required Skill : Level 30 of Octopus
Level 1: MP -26; attack rate 210, available for 35 sec., 10 sec. until next use
Level 2: MP -26; attack rate 220, available for 35 sec., 10 sec. until next use
Level 3: MP -27; attack rate 230, available for 35 sec., 10 sec. until next use
Level 4: MP -27; attack rate 240, available for 35 sec., 10 sec. until next use
Level 5: MP -28; attack rate 250, available for 35 sec., 10 sec. until next use
Level 6: MP -28; attack rate 260, available for 35 sec., 10 sec. until next use
Level 7: MP -29; attack rate 270, available for 35 sec., 10 sec. until next use
Level 8: MP -29; attack rate 280, available for 35 sec., 10 sec. until next use
Level 9: MP -30; attack rate 290, available for 35 sec., 10 sec. until next use
Level 10: MP -30; attack rate 300, available for 35 sec., 10 sec. until next use
Level 11: MP -31; attack rate 320, available for 40 sec., 10 sec. until next use
Level 12: MP -31; attack rate 340, available for 40 sec., 10 sec. until next use
Level 13: MP -32; attack rate 360, available for 40 sec., 10 sec. until next use
Level 14: MP -32; attack rate 380, available for 40 sec., 10 sec. until next use
Level 15: MP -33; attack rate 400, available for 40 sec., 10 sec. until next use
Level 16: MP -33; attack rate 420, available for 40 sec., 10 sec. until next use.
Level 17: MP -34; attack rate 440, available for 40 sec., 10 sec. until next use
Level 18: MP -34; attack rate 460, available for 40 sec., 10 sec. until next use
Level 19: MP -35; attack rate 480, available for 40 sec., 10 sec. until next use
Level 20: MP -35; attack rate 500, available for 40 sec., 10 sec. until next use
Aerial Strike
Uses the grenade attack of Gaviota to damage up to 6 monsters. Required Skill : Level 15 of Gaviota
Level 1: MP -31, damage 520%, 5 sec. until next use
Level 2: MP -32, damage 540%, 5 sec. until next use
Level 3: MP -33, damage 560%, 5 sec. until next use
Level 4: MP -34, damage 580%, 5 sec. until next use
Level 5: MP -35, damage 600%, 5 sec. until next use
Level 6: MP -36, damage 620%, 5 sec. until next use
Level 7: MP -37, damage 640%, 5 sec. until next use
Level 8: MP -38, damage 660%, 5 sec. until next use
Level 9: MP -39, damage 680%, 5 sec. until next use
Level 10: MP -40, damage 700%, 5 sec. until next use
Level 11: MP -41, damage 770%, 5 sec. until next use
Level 12: MP -42, damage 790%, 5 sec. until next use
Level 13: MP -43, damage 810%, 5 sec. until next use
Level 14: MP -44, damage 830%, 5 sec. until next use
Level 15: MP -45, damage 850%, 5 sec. until next use
Level 16: MP -46, damage 870%, 5 sec. until next use
Level 17: MP -47, damage 890%, 5 sec. until next use
Level 18: MP -48, damage 910%, 5 sec. until next use
Level 19: MP -49, damage 930%, 5 sec. until next use
Level 20: MP -50, damage 950%, 5 sec. until next use
Level 21: MP -51, damage 1020%, 5 sec. until next use
Level 22: MP -52, damage 1040%, 5 sec. until next use
Level 23: MP -53, damage 1060%, 5 sec. until next use
Level 24: MP -54, damage 1080%, 5 sec. until next use
Level 25: MP -55, damage 1100%, 5 sec. until next use
Level 26: MP -56, damage 1120%, 5 sec. until next use
Level 27: MP -57, damage 1140%, 5 sec. until next use
Level 28: MP -58, damage 1160%, 5 sec. until next use
Level 29: MP -59, damage 1180%, 5 sec. until next use
Level 30: MP -60, damage 1200%, 5 sec. until next use
Rapid Fire
Fires rounds of bullets very quickly. Hold on to the skill key for continued shooting. Required Skill : Level 20 of Burst Fire
Level 1: MP -6, damage 102%
Level 2: MP -6, damage 104%
Level 3: MP -6, damage 106%
Level 4: MP -6, damage 108%
Level 5: MP -6, damage 110%
Level 6: MP -6, damage 112%
Level 7: MP -6, damage 114%
Level 8: MP -6, damage 116%
Level 9: MP -6, damage 118%
Level 10: MP -6, damage 120%
Level 11: MP -8, damage 122%
Level 12: MP -8, damage 124%
Level 13: MP -8, damage 126%
Level 14: MP -8, damage 128%
Level 15: MP -8, damage 128%
Level 16: MP -8, damage 130%
Level 17: MP -8, damage 132%
Level 18: MP -8, damage 134%
Level 19: MP -8, damage 136%
Level 20: MP -8, damage 138%
Level 21: MP -10, damage 152%
Level 22: MP -10, damage 154%
Level 23: MP -10, damage 156%
Level 24: MP -10, damage 158%
Level 25: MP -10, damage 160%
Level 26: MP -9, damage 162%
Level 27: MP -9, damage 164%
Level 28: MP -9, damage 166%
Level 29: MP -9, damage 168%
Level 30: MP -9, damage 170%
Battleship
Calls forth a ship that you can mount and launch attacks from. The durability of the ship decreases per damage received, and when it reaches 0, you will not be able to get back on board for a short period of time. Available Skills : Battleship skills, Grenades, Gun Booster, Flamethower.
Level 1: MP -22, weapon & magic def. +10
Level 2: MP -24, weapon & magic def. +20
Level 3: MP -26, weapon & magic def. +30
Level 4: MP -28, weapon & magic def. +40
Level 5: MP -30, weapon & magic def. +50
Level 6: MP -32, weapon & magic def. +60
Level 7: MP -34, weapon & magic def. +70
Level 8: MP -36, weapon & magic def. +80
Level 9: MP -38, weapon & magic def. +90
Level 10: MP -40, weapon & magic def. +100
Battleship Cannon
Rapidly fires a number of cannonballs. Only available when aboard the Battleship. Required Skill : Level 1 of Battleship
Level 1: MP -22, attacks 3 times with damage 205%
Level 2: MP -22, attacks 3 times with damage 210%
Level 3: MP -22, attacks 3 times with damage 215%
Level 4: MP -24, attacks 3 times with damage 220%
Level 5: MP -24, attacks 3 times with damage 225%
Level 6: MP -24, attacks 3 times with damage 230%
Level 7: MP -26, attacks 3 times with damage 235%
Level 8: MP -26, attacks 3 times with damage 240%
Level 9: MP -26, attacks 3 times with damage 245%
Level 10: MP -28, attacks 3 times with damage 250%
Level 11: MP -28, attacks 4 times with damage 265%
Level 12: MP -28, attacks 4 times with damage 270%
Level 13: MP -30, attacks 4 times with damage 275%
Level 14: MP -30, attacks 4 times with damage 280%
Level 15: MP -30, attacks 4 times with damage 285%
Level 16: MP -32, attacks 4 times with damage 290%
Level 17: MP -32, attacks 4 times with damage 295%
Level 18: MP -32, attacks 4 times with damage 300%
Level 19: MP -34, attacks 4 times with damage 305%
Level 20: MP -34, attacks 4 times with damage 310%
Level 21: MP -34, attacks 4 times with damage 335%
Level 22: MP -36, attacks 4 times with damage 340%
Level 23: MP -36, attacks 4 times with damage 345%
Level 24: MP -36, attacks 4 times with damage 350%
Level 25: MP -38, attacks 4 times with damage 355%
Level 26: MP -38, attacks 4 times with damage 360%
Level 27: MP -38, attacks 4 times with damage 365%
Level 28: MP -40, attacks 4 times with damage 370%
Level 29: MP -40, attacks 4 times with damage 375%
Level 30: MP -40, attacks 4 times with damage 380%
Battleship Torpedo
Fires a hardened cannonball that goes through monsters. Only available when aboard the Battleship. Required Skill : Level 1 of Battleship
Level 1: MP -22, damage 390%, attacks 4 monsters
Level 2: MP -22, damage 400%, attacks 4 monsters
Level 3: MP -22, damage 410%, attacks 4 monsters
Level 4: MP -24, damage 420%, attacks 4 monsters
Level 5: MP -24, damage 430%, attacks 4 monsters
Level 6: MP -24, damage 440%, attacks 4 monsters
Level 7: MP -26, damage 450%, attacks 4 monsters
Level 8: MP -26, damage 460%, attacks 4 monsters
Level 9: MP -26, damage 470%, attacks 4 monsters
Level 10: MP -28, damage 480%, attacks 4 monsters
Level 11: MP -28, damage 540%, attacks 5 monsters
Level 12: MP -28, damage 550%, attacks 5 monsters
Level 13: MP -30, damage 560%, attacks 5 monsters
Level 14: MP -30, damage 570%, attacks 5 monsters
Level 15: MP -30, damage 580%, attacks 5 monsters
Level 16: MP -32, damage 590%, attacks 5 monsters
Level 17: MP -32, damage 600%, attacks 5 monsters
Level 18: MP -32, damage 610%, attacks 5 monsters
Level 19: MP -34, damage 620%, attacks 5 monsters
Level 20: MP -34, damage 630%, attacks 5 monsters
Level 21: MP -34, damage 690%, attacks 6 monsters
Level 22: MP -36, damage 700%, attacks 6 monsters
Level 23: MP -36, damage 710%, attacks 6 monsters
Level 24: MP -36, damage 720%, attacks 6 monsters
Level 25: MP -38, damage 730%, attacks 6 monsters
Level 26: MP -38, damage 740%, attacks 6 monsters
Level 27: MP -38, damage 750%, attacks 6 monsters
Level 28: MP -40, damage 760%, attacks 6 monsters
Level 29: MP -40, damage 770%, attacks 6 monsters
Level 30: MP -40, damage 780%, attacks 6 monsters
Hypnotize
Hypnotizes monsters to temporarily make it attack other monsters instead of you.
Level 1: MP -31, available for 21 sec., success rate 43%
Level 2: MP -32, available for 22 sec., success rate 46%
Level 3: MP -33, available for 23 sec., success rate 49%
Level 4: MP -34, available for 24 sec., success rate 52%
Level 5: MP -35, available for 25 sec., success rate 55%
Level 6: MP -36, available for 26 sec., success rate 58%
Level 7: MP -37, available for 27 sec., success rate 61%
Level 8: MP -38, available for 28 sec., success rate 64%
Level 9: MP -39, available for 29 sec., success rate 67%
Level 10: MP -40, available for 30 sec., success rate 70%
Level 11: MP -41, available for 31 sec., success rate 73%
Level 12: MP -42, available for 32 sec., success rate 76%
Level 13: MP -43, available for 33 sec., success rate 79%
Level 14: MP -44, available for 34 sec., success rate 82%
Level 15: MP -45, available for 35 sec., success rate 85%
Level 16: MP -46, available for 36 sec., success rate 88%
Level 17: MP -47, available for 37 sec., success rate 91%
Level 18: MP -48, available for 38 sec., success rate 94%
Level 19: MP -49, available for 39 sec., success rate 97%
Level 20: MP -50, available for 40 sec., success rate 100%
Hero's Will
Enables one to shrug off abnormal conditions. The higher the skill level, the more types of abnormal conditions one can nullify.
Level 1: MP -30 escape from abnormal condition
Bullseye
Applies more damage to monsters under the effect of Homing Beacon. Required Skill : Level 30 of Homing Beacon
Level 1: MP -35, damage 390%, additional damage +1%
Level 2: MP -35, damage 400%, additional damage +2%
Level 3: MP -35, damage 410%, additional damage +3%
Level 4: MP -35, damage 420%, additional damage +4%
Level 5: MP -35, damage 430%, additional damage +5%
Level 6: MP -35, damage 440%, additional damage +6%
Level 7: MP -35, damage 450%, additional damage +7%
Level 8: MP -35, damage 460%, additional damage +8%
Level 9: MP -35, damage 470%, additional damage +9%
Level 10: MP -35, damage 480%, additional damage +10%
Level 11: MP -40, damage 490%, additional damage +11%
Level 12: MP -40, damage 500%, additional damage +12%
Level 13: MP -40, damage 510%, additional damage +13%
Level 14: MP -40, damage 520%, additional damage +14%
Level 15: MP -40, damage 530%, additional damage +15%
Level 16: MP -40, damage 540%, additional damage +16%
Level 17: MP -40, damage 550%, additional damage +17%
Level 18: MP -40, damage 560%, additional damage +18%
Level 19: MP -40, damage 570%, additional damage +19%
Level 20: MP -40, damage 580%, additional damage +20%